Coming to the Workshop: November Releases
Every month we add fresh miniatures and terrain to the workshop from the independent studios we print under licence. Here is what is landing this November — three new warbands and a building to fight over, each available printed to order.
The Fungal Court — Artisan Guild

Deep in the Forest of Arba, in the world of Mundus, the Fungal Court rises — fungal creatures draped in fleshy caps, creeping mushrooms and hanging spore sacs, wielding weapons grown from hardened mycelium. They are the forest's cycle of decay and rebirth made flesh, recycling what dies and defending their hidden colonies against any who trespass.
It is a big set — 30-plus modular models — and the lineup fields a whole warband:
- Bolethar, the Fungal Titan — a towering 100mm centrepiece and the set's largest sculpt.
- Sir Lepioth — a wandering fungal knight with a zweihänder who keeps to his own code of chivalry and bows to a worthy foe before the duel.
- Sparassus — a psionic fungal druid and master of oozes, who brings a couple of corrosive Ooze companions.
- Amanita, the Fungal Dryad — the court's enigmatic sovereign.
- A dozen Fungal Warriors with swappable weapons and hands.
- Giant Ant Riders and Wild Giant Ants for cavalry and monstrous beasts — supplied with and without saddles.
Every character uses Artisan Guild's modular ball-joint wrist system, so you can mix weapons and hands to build your own heroes. Perfect for a myconid court in your D&D campaign, a creepy forest encounter, or a full fantasy skirmish warband.
Savages of the North — Highlands Miniatures

Highlands brings their grounded, historical-fantasy style to the frozen frontier with Savages of the North — a Norse tribes set, more savage than ever. Three kinds of warrior make up the war-band:
- Norse Berserkers — the ones who charge whatever the rest of the line is backing away from. Bare-chested and mid-lunge, every sculpt is built to show the twist of the torso and the strain of the swing, with none of it hidden behind armour. The designs lean on golden-age barbarian art — Frazetta's Conan and its kin — and come with modular hands. Seven warriors, plus a three-model command group to lead them.
- Norse Werewolves — a pack of three fully turned, plus one caught mid-transformation, man and beast at war in the same body.
- Norse Wolves — six great beasts bound to the war-band in iron: riveted collars, forged rings and heavy chain lashed across the back, a nod to Fenrir and the binding of the wolf. These are no one's pets — the chains are not a leash, and nothing holds the other end.
Perfect ülfhéðnar wolf-warriors for a saga-themed army, a Viking-age skirmish, or a terrifying full-moon encounter dropped into any campaign.
Greenblood Warcamp — Cast n Play

From the smouldering edge of the wilds comes the Greenblood Warcamp — Cast n Play's modular greenskin host on the march. It is a warcamp in a box: ranks of goblins, hulking trolls and the brutes that drive them, pre-supported and ready to swarm the table.
Ideal as an orc-and-goblin army, a cave or warcamp set-piece, or a deep bench of villains for any party to fight through.
The Old Cookhouse — Terrain Essentials

Not everything this month is here to kill you — some of it just feeds the troops. The Old Cookhouse from Terrain Essentials (by Cast n Play) is a characterful medieval kitchen building, pre-supported and packed with the kind of lived-in detail that turns a bare table into a believable place. Drop it into a village raid, a tavern quarter or the lower levels of a dungeon and give your scenes somewhere worth fighting over.
How to get them
Everything here is printed to order in our Canadian workshop. If a specific model is not listed on the store yet, drop us a line and we will sort you out. We print these under licence from Artisan Guild, Highlands Miniatures, Cast n Play and Terrain Essentials — a few of the independent studios whose work we are proud to put on your table.